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Streetfighter 2 Game Controls VideoArcade Longplay  Street Fighter II: The World Warrior Street Fighter 2 CE is an online arcade fighting game where players have to defeat their opponents in a series of head-to-head matches. Choose your character and start an epic battle. Throw fireballs as fast as you can and jump to avoid our enemy's attacks. Keep an eye on the health bar in the top left corner. Street Fighter II V (ストリートファイターⅡ V, Sutorīto Faitā Tsū Bui?, pronounced "two vee"), also known as Street Fighter II Voyage, is an anime series based on Street Fighter II. Directed by Gisaburo Sugii, who also directed Street Fighter II: The Animated Movie, the series first aired in Japan in , from April 10 to. Street Fighter 2 is a competitive 2D fighting video game that was released on multiple gaming and cabinet arcade system including the Sega Genesis gaming console. Street Fighter 2 is the base game of the many updated versions of the game. Street Fighter II: The World Warrior, also known simply as Street Fighter II, is a competitive fighting game developed by Capcom and originally released for arcade systems in It is the second installment in the Street Fighter series and the sequel to Street Fighter, released in New Street Fighter 2 SNES Cart Being Released, But It Could Catch Fire. Maker of the 30th Anniversary Street Fighter II SNES cart advises "extreme caution" when using it. Aug 31, am.
Street Fighter 2. Game Information. Click anywhere outside of the emulator screen to show controls. Show Reviews.
He too spends a lot of time training as well, but not as much as Ryu. Ken also rides a motorcycle. His mother is Japanese.
Only Ryu knows the Hadoken , while both he and Ken know the Shoryuken. Ken's personality and character design is extremely similar to his video game design.
Kirk Thornton. He has pride in both the Air Force and his men, and frequently goes out drinking with them whenever they can. He and his partner, Nash, have served together for many years in various missions and military conflicts.
As a military person he is regularly found working out and lifting weights. He has won at least one boxing tournament and probably others not mentioned in the show.
His martial art style that he uses in combat is loosely based on US Military Combatives, the official martial arts styles that the US military teaches to its soldiers.
Chisa Yokoyama. Lia Sargent. Chun-Li first appears as a tour guide hired by Ken and Ryu upon their arrival in Hong Kong, however, she is soon revealed to be the daughter of the top inspector for the Hong Kong police.
Her father trains her in the art of kung fu both as self-defence and as a part of her rearing. She accompanies Ken and Ryu throughout most of their journeys across Asia and Europe.
While a formidable martial artist, she rarely engages herself in combat unless personally attacked or threatened. In the series, Ken becomes smitten with her to the point where he takes her on a shopping spree and buys her a ring.
They develop something of a romance, especially during the Vega arc. Chun-Li is not seen in her blue mini-qipao and white boots until the final episodes, where she is captive at Bison's base.
Also, changes to this outfit include the absence of her hair-bun covers as well as her pantyhose being replaced with knee pads. Michael Forest.
Chun-Li's father. His principal occupation is as the Vice Squad Captain for the Hong Kong Police Department, and is routinely engaged in drug busts, sting operations, and various other police activities, and is no stranger to the risks of his work.
His residence also doubles as a temple and training ground where he teaches his daughter and several other students.
Shortly after a successful bust of a large cocaine-smuggling operation, as well the subsequent arrest of the Ashura kingpin behind it, Inspector Dorai is called to Barcelona to attend an Interpol conference concerning the investigation of the mysterious organisation called "Shadowlaw".
During the investigation, Dorai is nearly killed by Cammy at the order of a Shadowlaw infiltrator, but his survival was kept secret by the Chief of Interpol until the person who ordered the hit could be identified.
Unlike in the games, Dorai survives in the show. Kazuki Yao. Peter Doyle. One of Dorai's best students, he is now an up-and-coming martial arts movie star whose insistence on "making the fight real" rapidly becomes detrimental to production, due mainly to damaged props and public property as well as injuries to the stunt doubles.
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Adjust or maximize. The names are "Claw" to refer to the character from Spain, "Boxer" to refer to the African-American boxer, and "Dictator" to refer to the final boss of the game.
The characters in the Japanese version also have more than one win quote  and if the player loses a match against the CPU in the Japanese version, a random playing tip will be shown at the bottom of the continue screen.
While the ending text for the characters was originally translated literally, a few changes were made due to creative differences from Capcom's U.
For example, the name of Guile's fallen friend who later debuted as a playable fighter in Street Fighter Alpha was changed from Nash to Charlie , since a staff member from Capcom USA felt that Nash was not a natural sounding English name.
Although the original Street Fighter had not been very popular, Capcom began to make fighting games a priority after Final Fight was commercially successful in the United States.
The game's combo system came about by accident:. While I was making a bug check during the car bonus stage I noticed something strange, curious.
I taped the sequence and we saw that during the punch timing, it was possible to add a second hit and so on. I thought this was something impossible to make useful inside a game, as the timing balance was so hard to catch.
So we decided to leave the feature as a hidden one. The most interesting thing is that this became the base for future titles. Later we were able to make the timing more comfortable and the combo into a real feature.
In [ Street Fighter II ] we thought if you got the perfect timing you could place several hits, up to four I think.
Then we managed to place eight! A bug? The vast majority of the in-game music was composed by Yoko Shimomura. This was ultimately the only game in the series on which Shimomura worked, as she subsequently left the company for Square two years later.
The sound programming and sound effects were overseen by Yoshihiro Sakaguchi, who had been the composer on the original Street Fighter.
Many aspects from the arcade versions were either changed or simplified in order to fit into the smaller memory capacity. This version featured a secret code which allowed both players to control the same character in a match, which was not possible in the original arcade version.
The four Shadaloo Bosses are still non-playable, but they use their Champion Edition color palette if the code is entered. These versions were not released in any other region, except for the PC version, which also saw a release in North America where it was published by Hi-Tech Expressions.
As a result, these versions are filled with unusual peculiarities such as Ryu and Ken's Hadouken Fireball sprite being a recolored Yoga Fire and the title theme being used as background music for matches, while move properties are completely different.
In the DOS version, in particular, Dhalsim ends up being the strongest fighter in the game due to his basic attacks having high priority over other characters.
The DOS version also saw a bootleg version and was actually considered by many, while mediocre, to be still quite superior to the official DOS version.
It is missing three of the original characters Dhalsim, E. Honda, and Vega. Since the Game Boy only features two buttons, the strength of a player's punches and kicks are determined by how long the player holds either button an input method similar to the one used in Fighting Street , the TurboGrafx CD version of the original Street Fighter.
Same character matches are allowed, but because of the game's lack of color, distinguishing between two characters is not possible even on a Super Game Boy.
The game retains character endings for all 9 playable characters. This is only available by completing the Normal mode or Survival mode on level 4 or level 5 difficulty.
Completing the Survival mode on level 5 unlocks a brief video of the sprites and animations of all of the available characters. The Game Boy version remains the only version of Street Fighter 2 that is not a direct port but specifically made for a handheld system.
Additionally, the Game Boy version is notable for not being re-released in any compilation collections later on. All three games were also included in Capcom Classics Collection Vol.
Street Fighter II was followed by a series of updated versions, each refining the play mechanics, graphics, character roster, and other aspects of the game.
The first was Street Fighter II: Champion Edition , released for the arcades in March , which allowed players to control the four Shadaloo Bosses and same character matches.
Following the release of Champion Edition , a wave of bootleg ROM chip upgrades for its arcade cabinets added new gameplay, prompting Capcom's official response with Street Fighter II' Turbo: Hyper Fighting during December the same year, increasing the playing speed and giving some of the characters new special moves.
All six Street Fighter II games have been ported to various platforms, both in individual releases and in compilations. In Japan, Game Machine listed it on their April 1, issue as being the second most-successful table arcade unit of the year, outperforming titles such as Detana!!
TwinBee and King of the Monsters. Street Fighter II also placed No. All the characters, with the exception of M. Bison the character known internationally as Balrog , were featured on the list of Best Characters of , with Chun-Li at No.
Bison outside Japan at No. Dash placed No. Super ranked third place, with Turbo at No. Hawk at 36 and Famitsu ' s panel of four reviewers gave it scores of 9, 9, 9, and 8, adding up to 35 out of They later gave the Turbo update a score of 36 out of The arcade game was well received by English-language critics upon release.
The reviewer Julian Rignall criticized the original Street Fighter for being a "run-of-the-mill beat 'em up with little in the way of thrills and spills," but praised this sequel for being "absolutely packed with new ideas and special moves.
The reviewer John Cook criticized the controls, stating, "You might find the control system a bit daunting at first," noting "a joystick plus six count 'em!
In Electronic Gaming Monthly EGM , its panel of four reviewers gave it scores of 10, 9, 10, and 9, adding up to 38 out of 40,  and their "Game of the Month" award.
Sushi X Ken Williams , who gave it a 10, stated that it is "The best! Street Fighter II is the only game I have ever seen that really deserves a 10!
Incredible game play! Get one of the new 6 button sticks and you'll swear you're playing the arcade version.
Character select and the extra options, I would even go so far to say that this is actually better than the coin-op. The magazine reported that "the atmosphere and the impact of hefty welts and bone-crushing action is just not here.
The usual lament of many PC gamers about arcade conversions is once again true: too little and too late". Entertainment Weekly wrote that "Sure, it's violent people can be set on fire , but Street Fighter II offers a depth of play each character has more than 20 different moves unmatched by any other video-game slugfest.
However, they commented on the fact that Street Fighter II was a very old game by this time. Street Fighter II has been listed among the best games of all time.
Game Informer ranked it as the 22nd-best game ever made in The staff praised it for popularizing the one-on-one fighting game genre and noted that its Super NES ports were "near-perfect.
As of [update] , this makes it one of the top three highest-grossing video games of all time, after Space Invaders and Pac-Man The company sold more than 60, video game arcade cabinets of the original version of Street Fighter II.
The sales for the arcade versions of Street Fighter II in the Western world were similarly successful. The October issue of Electronic Games noted, "Not since the early s has an arcade game received so much attention and all-out fanatical popularity.
The numerous home versions of Street Fighter II are listed among Capcom's Platinum-class games games which the company has sold more than one million units worldwide.
Ultimate in Street Fighter II is regarded as one of the most influential video games of all time,    and the most important fighting game in particular.
It featured the most accurate joystick and button scanning routine in the genre thus far, allowed players to reliably execute multi-button special moves which had previously required an element of luck , and its graphics took advantage of Capcom's CPS arcade chipset , with highly detailed characters and stages.
Whereas previous games allowed players to combat a variety of computer-controlled fighters, Street Fighter II allowed players to play against each other.
The popularity of Street Fighter II surprised the gaming industry, as arcade owners bought more machines to keep up with demand. Street Fighter II was responsible for revitalizing the arcade video game industry in the early s,   to a level of popularity not seen since the days of Pac-Man in the early s;   It was the best-selling arcade video game by far since the golden age of arcade video games ,   setting off a renaissance for the arcade game industry in the early s.
The game was responsible for popularizing the concept of direct, tournament-level competition between two players. Another impact it had on the gaming industry was the concept of revisions, with Capcom continuously upgrading and expanding the arcade game instead of releasing a sequel, paving the way for the patches and downloadable content found in modern video games.Herausgeber Alle ansehen. Nintendo Switch. Ein Action-Abenteuer mit einem einzigartigen Begleiter-Feature. EUR 30,00 Versand. Retrieved June 1, Added on 27 Dec Ninja Slasher X Unity 3D. If you enjoy this game then also play games Street Fighter 5 and Street Hoop. The DOS version also saw a bootleg version and was actually considered by many, while mediocre, to be still quite superior to the Hl Live.De DOS version.