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Abba Outfit A FAMILY AFFAIR: Falling in love, babies and beating The Beatles VideoAbba - Dancing Queen (Official Video)
Fair Skin Complexion. I found the cause and the author of ROC will be fixing it in the next update. One thing I should add about this mod.
So if you load it up and nothing happened for a while it could be that nothing has changed that deems a morph on your character or npcs.
You can test it by setting the increase arousal keybind and spamming it for a while. Notes on editing the slider profile json files and a slider usage reference:.
If you edit one of these files while it is selected in the MCM then you will need to change to another Slider Set Type and then change back to see the changes.
Note that in the SliderProfile1. I just renamed the ones that have sliders that correspond to the default CBBE SE ones and disabled the unused ones by setting the value to "".
You can rename the unused ones to other sliders to suit your taste. Also note that if you edit these files be sure to back your edits up before updating ABBA in future as they will be overwriten.
Note that if you set any of these values to "" then ABBA will skip this slider, useful if you only want to use a couple sliders or are running Skyrim on a mouldy old Potato!
So make sure you keep the formatting. Note: Any of these with the "AreolaSize" slider name will be ignored by clear nipple morphs.
This is because it's a UV morph and won't cause clipping. Note: the toggle is auto disabled in the mcm if using a diferent slider name here.
You also must not use tabs as spaces in the translation text. There is a tool which you can use to quickly translate the whole file available on nexus.
The api that it uses require payment too in some cases and since it is machine translation it can end up being gobbledegook! I would recommend doing it methodically line by line.
Slow and tedious but you will end up with a better result. If you like ABBA and would like to support me and my modding endeavours you can now buy me a coffee!
Released September This is an outfit I was thinking of adding to abba outfit but thought I'd upload it as a "standalone" thing for folk to test out.
Let me know what you think. The idea here is that all "Armor Factor Excluded" choices will be persistent when you start a new game or update the mod as long as those items are still present in your load order.
Sadly the items that you made "Armor Factor Excluded" before this update will be ignored. I tried to figure out a way to import these items in a performance friendly way but couldn't so those values will be cleared from your save.
This update is focused on customizability and was a fair amount of work, I hope folk appreciate the effort!
In SE only 2 of these default to true, for LE it's 3 of them. The 3 reverse options in the slider profile json files are now depreciated and won't be used.
I removed them from the included default files but it won't hurt if you have custom files that still include them. Changed: All sliders can now have negative values in the "maximum" column, range for most of them is now Example: If you have your Maximum breast value set to 0.
Similarly if you have a negative value set like I'd advise cleaning your save if updating from a version prior to 5.
I try to fix bugs when people come across them but please try to make sure it's an issue with this mod before posting.
Sexlab monitoring was improved. I added a hidden script with a single global function. This should help with the following:. Player adjustment is delayed by 4 seconds after animation end to allow for re-equiping armor.
Fixed: Messagebox about npc rng values being generated was popping up twice on starting a new game, now fixed.
I decided to make this option load from json so folk can make custom default settings. The "abba-defaults.
Note: This is the 1st update since my system had a meltdown a few weeks ago so I might have forgotten some minor changes I made beforehand.
This option currently listens for stage start, SLSO orgasm and now the animation end event. I need to update the mcm help text for this at some point.
Added: "Extra Armor Factor" slider toggle. You can now optionaly enable 2 more armor factor sliders in the MCM. These will adjust the last 2 sliders in the "Extra" page sliders 18 and They will appear if you enable this toggle in the armor factor page.
Added: New options in the Armor Factor MCM page, Armor items occupying your chosen armor factor slots will be listed for the player and sexlab selected actor selected using the "n" key by default.
When these items are toggled on, ABBA armor factor will be disabled for this item. Bear in mind that if multiple items are listed for a character for example main armor and a bra worn items in these slots that are not toggled on will still trigger armor factor even if other items are toggled on.
Note: I've tested this out but would appreciate feedback if there are any issues. Added: Multi Language support.
Added: MCM menu select options for number of incrememental sliders. Removed: toggle for incremental extra sliders as it's included in the above.
Removed: PO3 extender requirement Moved most nioverride related functions to hidden utility scripts. The main script now sends a modevent for morphs improving script efficiency especially when incremental morphs are enabled.
I'd advise cleaning your save after this update as some scripts have been removed. I added this defaulting to off as I noticed pretty noticable frame drops when using some sliders.
Effectively, enabling this increases the number of sliders that change in increments from 13 to Note: this is only relevant when using incremental inflation in the main settings and extra sliders of course otherwise it won't make a diference.
If you use SLIF you can ignore this too. Bugfix: the tracked stats event wasn't firing for learning words 2 and 3 of the ABBA shout in some circumstances.
NB: If you are updating from 5. Either revert to a save from before 5. If updating from an older version don't worry about this step. Added: MCM option to clear ie set to zero nipple morphs when armor is equiped if armor factor is enabled.
I added this as it's daft to itterate through all 30 sliders every time these events fire. Changed: If player character morphs are disabled but armour factor is enabled, this will still affect the player character when removing or putting on relevant armour Slot selections chosen in the MCM.
All other sliders and arousal will still be ignored, the morph will be 0. It's nothing to worry about but sexlab animation events weren't being re-registered after the update so morphs during sexlab animations would be disabled for the 1st session even if enabled in the MCM.
Subsequent game loads would re-enable it anyway but I thought I'd upload a fix regardless. NB: any customisations you have made to the json config files since version 5.
I suggest backing up your current json files and then installing 5. Then you can compare and make your changes again.
Be aware that the slider numbering was changed a bit when making your custom changes. This won't happen again as I think 30 sliders will be more than enough for most people.
Enjoy and stay safe! Once the dancing finishes they will be affected like any other actors. Sadly I've not been able to find a solution to make it work with other versions.
I've not seen this in my setup and I'm unsure why it happens but adding the option for ABBA to ignore them seemed the most workable solution.
Characters will strip or not based on chance once they reach the arousal threshold for stripping. Apart from the obvious this also adds a lot of possibilities for customisation.
Any "" entries in the json files will be recognised as "disabled" by ABBA when imported and skipped when applying morphs. I understand that some folk want diferent configurations and therefore were editing the scripts to these wants.
I'm hoping that this will mean these folk won't need to edit the scripts each time I do a new update. Note that when changing this option ABBA will reset all morphed actors to avoid unwanted morphs so don't do it in a busy cell to be safe.
As far as most of the world is concerned, the ABBA phenemenon began 40 years ago, with a Eurovision triumph in Brighton.
Armed with a song called Waterloo and outrageous costumes, two young couples put Swedish pop music on the map.
Many children of German fathers fled Norway to escape bullying in the years after the war. They won a talent contest and were discovered by future their future manager.
I was five years old. At 15, he was a touring musician. That beginning? That I would meet Agnetha? Then after ten incandescent years, from to — a career comparable to the equally brief yet bright flame of The Beatles — the couples split and the group fractured.
Nothing has been confirmed, but the group have reunited once again for the publication of this authorised photo book.
As the 40th anniversary approaches and the world awaits a reunion that may or may not take place, the four band members reveal the amazing stories behind these rare and unseen photos.
The song knocked The Beatles off the top spot. I was madly attracted to that voice. They chose the neighbourhood because it was within easy reach of the city, but cheaper and suitable for children, with meadows and forests close by.
Agnetha and Björn moved into a home in Vallentuna that same month. The year before, Benny and Björn had sold a few spare songs to a film producer for The Seduction Of Inga, a soft-porn film.
They recall hasty greetings backstage. He was exciting. Fix: sexlab orgasms now trigger abba morphs as intended when the mcm option for sexlab is ticked.
I also put the SLSO event hook back more stable since abba v2. If updating to 2. This might look daunting at first glance but it's really not that dificult once you've done it a couple times.
Please report any issues as you find them unless you haven't followed the above steps on an existing save game and more importantly enjoy! This will hopefully be the last ABBA update unless bugs are reported so I can move on and work on something new.
I'm still open to suggestions though and if there is something you'd love to be added do let me know.
NB: definitely not to be upgaded to from 1. This version is a major script restructuring and has too many changes to list some I probably forgot about!
Polling is now run on the player alias script. Separate script for sexlab event monitoring. Re-worked the npc interaction, ABBA now runs it's own scanner quest.
We are now able to have more control over which npcs are affected. Added a range slider for npc distance from player defaults to the same range as the SLA scanner.
In turn this also fixed a bug where disabling the player would disable npcs too Thanks to kyr2 for reporting this as it was tricky to spot.
The main script polling rate now affect npcs as well as the pc, This will default to 60 seconds on upgrading from earlier versions and I wouldn't recommend lowering this value except for testing.
Then it should be safe to install the updated version of ABBA. I did this and it works fine for me. At the very Least you will need to change the morph settings to default and then change them to your desired values but please don't complain if things go wrong after updating to this version having not done it on a clean save.
Made a few script optimizations which should reduce papyrus load and fix some random issues with boob sizes not working correctly.
This should now be fixed. Some script fixes including a couple slider morph settings you will notice morph settings in the mcm are no longer percentages but actual values now.
More detail on updates here. Added an mcm menu toggle for the abba reverse scaling for SLIF. Existing user? Sign in anonymously. By Pfiffy Find their other files.
The Godess Dibella! This file will be imported if detected when the mod is installed or updated. Aquiring the new outfit spoiler Spoiler. This should help with the following: SLSO orgasms will trigger adjustments but there will be a 1 second delay to let SLA update arousal first.
Fix: removed check for the po3 extender skse plugin as this is no longer required for abba. This will hopefully be the last ABBA update unless bugs are reported so I can move on and work on something new I'm still open to suggestions though and if there is something you'd love to be added do let me know.
Please report any issues as you find them and more importantly enjoy!